By Rahul Thakkar, President of Bohemia Interactive Simulations (BISim™),

Today, I would like to share a short story about a fun “map-a-thon” exercise that a few of our team members recently undertook.

In early June 2024, Pat Stephens, one of the lead solutions engineers at BISim, based in our Prague offices in the Czech Republic, reached out about our new product, Mantle.

Mantle is a standards-based adaptive enterprise terrain management platform. Geospatial customers can take map data like the base map of any region on Earth, high resolution satellite or aerial imagery, elevation, regional vegetation, 3D geo-specific building information, custom 3D geo-typical building models, and 3D vector data like roads, points of interest, traffic lights, and signs, (to name a few), and create a comprehensive pipeline to generate agame or simulation-ready 3D terrain in a very short time. This terrain can be streamed by Mantle’s streaming service to industry-leading simulation and synthetic training platforms like VBS, game engines like Unity or Unreal, standards-compliant geospatial software like Cesium or ESRI. The terrain can also be exported to standard terrain formats for disconnected GIS apps.