APP SDK Copyright © 2008-2012 The Khronos Group Inc.
Audacity Audio Editor Copyright © 1999-2013 Audacity Team
Blastwave FX Copyright © 2015 Blastwave FX LLC
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CUDA SDK VBS3 contains source code provided by NVIDIA Corporation.
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DirectX SDK Copyright © Microsoft, Inc. 2018
EasyLogging++.h Copyright © 2014 Majid Khan
Electron Copyright © 2013-2017 GitHub Inc.
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Raknet Copyright © 2014, Oculus VR, Inc.
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React Copyright © 2013-2018, Facebook, Inc.
Real Virtuality 4 game engine used under licence from Bohemia Interactive a.s. (copyright © 2013 Bohemia Interactive a.s.).
SFML Software Library Copyroght © 2018, Laurent Gomila
Shapefile C Yes. © 1999, Frank Warmerdam. Also need to include permission notice. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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WX Widgets Copyright © 1998-2005 Julian Smart, Robert Roebling et al
Selected Road Sign images - Reproduced with permission from Standards Australia and SAI Global Ltd under Licence 1605-c011
The VBS3 Software simulates real-world weapons, vehicles and other equipment. The product names, logos, brands and other trademarks and their trade dress, get up and appearance depicted or referred to in the VBS3 Software or in its ancillary materials are the property of their respective trademark owners. These trademark owners, and the manufacturers of the weapons, vehicles and other equipment depicted in the VBS3 Software, are not affiliated with or related to the producer of VBS3 and do not endorse or sponsor the VBS3 Software.
VBS series founded by David Lagettie.
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