Whole-Earth Virtual Desktop Training & Simulation Host
VBS4 provides a comprehensive virtual desktop training environment with whole-earth rendering for tactical training, experimentation, and mission rehearsal, and performs as a powerful simulation host for any IG
What is VBS4
VBS4 is a whole-earth virtual desktop trainer and simulation host that allows you to create and run any imaginable military training scenario.
The VBS4 workflow steps the user through Prepare - Execute - Assess phases, facilitating fast and effective skills enhancement. In VBS4, users create “Battlespaces” that are a collection of terrain edits, mission plans, scenario files and after-action reviews. Each Battlespace is centered on a specific location on the virtual Earth. Scenarios can be modified in real time and replayed in the After-Action Review for lessons learned. VBS4 scenarios can be fully constructive (AI controlled), fully virtual (human controlled) or a mix of both.
Edit terrains and collaborate with other users to build terrains with an easy-to-use interface
Facilitate commander training with VBS4’s easy-to-use mission planning tool
Create complex scenarios with VBS4’s powerful 3D editor
Enable commanders to plan missions and issue orders to AI
Allow administrators to change any aspect of the scenario
Give trainees control of an avatar from first-person perspective
Provide full-featured radio simulation for communication practice
Replay scenarios in 2D and 3D from any perspective, anywhere on the virtual Earth
Review performance measures that are saved automatically during AAR capture
Through open APIs, leverage AAR data for use in third-party training management tools
Train Anywhere on Earth
VBS4 includes whole-Earth data and supports training at any location on the virtual globe. The underlying technology — VBS Blue — is a high-performance, whole-planet data ingestion, procedural enhancement and rendering engine, which renders realistic scenes at any altitude (from space down to ground level) with real-world view distances. The VBS World Server (VWS) is included with VBS4, and provides whole-Earth building and road data from OpenStreetMap (OSM), accurate heights and forest coverage, and correct biomes for every region on Earth used to procedurally enhance the base data.
Whole-Earth capability dramatically reduces terrain development time and the terrain server capability (free with VBS4) saves administration overhead by centralizing terrain data. This is a step-change compared to VBS3!
Share Terrain Dynamically Across VBS4 & Other Run Times
A powerful companion application (free with every license of VBS4), VBS World Server (VWS) is a geospatial data server that provides efficient networked access to high-fidelity terrain for the entire planet. While other rendering engines ingest and render 3D data, they do so exclusively for visual display. The VBS World Server is different in that it automates processes to import, curate, mesh and classify data for interactions like walking/driving on terrain, collisions, entering buildings and simulating destruction for real-time simulation.
VBS4 or VBS Blue IG can stream high fidelity terrain data from VWS in a performant manner. Both new and legacy terrain formats are supported through new VWS plug-ins. VWS is optional, and both VBS4 and VBS Blue IG support local terrain data storage in addition to VWS.
A Powerful Simulation Host
VBS4 can drive multiple IG channels as a high fidelity simulation host to tap into the comprehensive simulation capabilities for simulator use. Connecting VBS4 to BISim’s VBS Blue IG is trivial and a range of display types are supported, from multi-channel domes to VR head-mounted displays. VBS4 can be run as a ‘headless host’ not only with VBS Blue IG but with any CIGI-compliant image generator.
Terrain edits made in the VBS4 terrain editing tool can be saved on the VBS World Server and are instantly available in VBS Blue IG or any other connected IG.*
*Support for other IGs will be available in the 20.1 release.
Does Everything VBS3 Does and More!
VBS4 will include all VBS3 capability and support all VBS3 use cases.*
The VBS scripting language is available in VBS4.
*The vast majority of VBS3 capability will be included in VBS4 19.1 (December 2019) and all capability will be included in VBS4 20.1 (Mid 2020)